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If you notice any mistake, please let us know. This content was uploaded by website visitors. [You don’t have a PayPal account? You can use link in ‘Don’t have a PayPal account?’ section at the bottom of donation page to donate using your credit card information. If you like this mod and/or want to support me you can donate here: Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Without it, this mod would’ve been impossible to make. This mod uses awesome detours C# library by cope. – Disasters and evacuaction don’t work outside of 25 tiles area (too much work, won’t be fixed)įixed: Added compatibility for Ploppable Growables – Pillars that were changed with No Pillars or Network Skins get reset outside of 25 tiles area – Dams cause tsunamis if placed outside of 25 tiles area
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– Loading freeze after exiting to main menu and loading again / after loading into different environment from pause menu – At level loading terrain’s looking distorted for few seconds. Unsubscribe that mod and use ‘Unlock all tiles for free’ button in this mod’s options instead. – This mod shouldn’t break save games when disabled but beware! – Like original version, this mod provides a cheat to unlock all 81 tiles at any time (accessible through mod’s options) – You can unlock all 81 Tiles one by one or: – This mod icreases area available for unlocking and construction from vanilla 25 tiles to 81 tiles (whole map) It’s a generic name of an error that can be caused by anything. Just ‘NullReferenceException’ isn’t informative at all. Also I will remove any complains about this mod if you haven’t attached your output_log.txt /screenshot/save game link to the comment.
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Please delete all workshop files and re-verify local game cache. dll file somewhere and it loads instead of this mod’s one. To use this mod you must unsubscribe the original version of 81 Tiles! If you get exceptions on mod’s start up it most likely means that you have original mod’s.
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